Paradise Gym Rules

Rules apply to both Gym Leaders & Challengers unless stated otherwise.

• Always follow /rules.
• Alpha & Omega League will be 6v6.
• You may challenge the gyms in any order.
• Battle Rules will be used to set all Pokémon to level 100 every battle.
• Your Pokémon cannot have a nickname.
• Players and leaders are not allowed to discuss gym teams or strategies to be used against the gyms. (This includes Pokémon & move sets.)
• No using FEAR tactics or any variations of FEAR.
• You cannot use any Pokémon with the following abilities; Arena Trap, Moody, Power Construct or Shadow Tag.
• You cannot use any Pokémon with the following moves; Destiny Bond, Double Iron Bash, or Z-Status Moves (Z-Hypnosis, Z-Toxic, Z-Sleep Powder, etc).
• Only one Pokémon on your team may know the move Shell Smash.
• You cannot use the following items; Alakazite, Blastoisinite, Blazikenite, Gengarite, Kangaskhanite, Lucarionite, Metagrossite, or Salamencite.
• You cannot use any Pokémon which are banned from the National Dex* meta, except for Magearna, Zygarde 50% & Shaymin-Sky. (Click here to see a list of restrictions:*).
• You cannot use any Pokemon that does not have their ability coded. (Ask Staff if unsure).
• You must abide by the following clauses in all battles; Bag, Baton Pass, Dynamax, Endless Battle, Evasion, Moody, OHKO, Sleep, or Species.(Click here for more info:
• If the opponent (Challenger or Leader) disconnects unexpectedly during the battle (or the Waiting Glitch occurs), wait at least a minute, do not heal or alter your Pokemon. If they rejoin, resume where the battle ended.
• If the opponent (Challenger or Leader) disconnects unexpectedly during the battle (or the Waiting Glitch occurs), and stat changes have been made you must restart the battle if they rejoin.
• Ghosting (helping another player in their gym battle) is not allowed and will result in a disqualification.

• The following gyms are doubles battles: Fire, Water, Ice, Ground, Psychic & Rock

Challenger Exclusive Rules:
• You must always throw out your Pokémon before the leader.
• You must always start with the Pokémon you throw out.
• You may not borrow Pokémon from other players in order to challenge gyms, they must be your own Pokémon that you have trained with your own ideas.
• If you’ve purchased a Pokémon in a trade you may still challenge a gym as long as it follows the previous rules. (For example if you’re using the same team & strategy that a Gym Leader lost to the previous day, they may see fit to disqualify you - Gym Leaders may still disqualify you if they feel you’re using a Pokémon/team that’s not yours).
• Pokémon must be fully healed before each battle.

Leader Exclusive Rules:
• You may only use Pokémon that align with your gym type.
• Your Pokémon should be level 100.

Gym Leader Guidelines
• Always be nice & welcoming to Challengers of your Gym.
• Your Pokémon must be correctly IV & EV trained.
• Your team cannot be changed at all without contacting a Gym Manager.
• You're only allowed to reject a Challenger with a good reason, ask a Staff Member if you are unsure. If you apply for a Gym Leader position, you're responsible for accepting battles.
• You may not frequently AFK as it detracts from everyone's experience.
• Upon two weeks of inactivity, your Gym Leader status will be revoked. If Staff Members are notified beforehand, an extra two weeks of grace period may be granted.
• Gym Leaders will be given access to /gymleaderrrewards (or /glr in short), which gives rewards depending on how many battles you have completed.

Gym Leader Commands
/leader accept - Accepts the most recent battle request.
/leader deny - Denies the most recent battle request.
/leader give - Gives your most recent opponent their badge.
/leader won - Marks the most recent battle as a win (to track your win/loss stats).
/leader stats - View your win/loss ratio for each gym you're a leader of.