Gym Rules
Rules apply to both Gym Leaders & Challengers unless stated otherwise.
* You may not use any Pokemon or items that are banned from the S/V National Dex meta. [Click here to see a list of restrictions
[https://www.smogon.com/dex/sv/formats/national-dex/]].
* You must follow the Pokemon Limits [Gyms are 4v4 battles].
* You cannot use the following moves: Baton Pass, Destiny Bond, Dragon Rage, Endeavor, Whirlwind, Roar, Circle Throw.
* You cannot use Pokemon with the following abilities: Arena Trap, Moody, Power Construct or Shadow Tag.
* You must follow the following clauses in all battles: Bag, Evasion, Item, OHKO, Sleep, Species [For more info Click Here [https://www.smogon.com/ss/articles/clauses]].
* Battle Rules should always be used to raise the level of Challengers Pokemon to lvl 100.
* Battles may not be over 80 turns long. If a battle reaches turn 81, it is a win for the leader.
Challenger Exclusive Rules:
* You must always throw out your Pokémon before the leader and start with the same Pokémon.
* You may not borrow Pokémon from other players in order to challenge gyms, they must be your own Pokémon, that you have trained with your ideas. If you’ve purchased a Pokémon in a trade you may still challenge a gym as long as it follows the previous rules. Gym Leaders may still disqualify you if they feel you’re using a Pokémon/team that’s not yours. For example if you’re using the same team & strategy that a Gym Leader lost to the previous day, they may see fit to disqualify you. You will be punished accordingly.
* You may not disclose any Gym Leader teams or counters/strategies in order to beat specific Gym Leaders/Gyms (Jail).
Leader Exclusive Rules:
* You may only use Pokemon that align with your gym type.
* In Gyms that require 4 Pokemon, Pokemon must be divided into 2 from each type. If a Pokemon has both types of that gyms, it is your choice which type to count it in to
* Your Pokemon should be the exact level of the gym cap.
Rules apply to both Gym Leaders & Challengers unless stated otherwise.
* You may not use any Pokemon or items that are banned from the S/V National Dex meta. [Click here to see a list of restrictions
[https://www.smogon.com/dex/sv/formats/national-dex/]].
* You must follow the Pokemon Limits [Gyms are 4v4 battles].
* You cannot use the following moves: Baton Pass, Destiny Bond, Dragon Rage, Endeavor, Whirlwind, Roar, Circle Throw.
* You cannot use Pokemon with the following abilities: Arena Trap, Moody, Power Construct or Shadow Tag.
* You must follow the following clauses in all battles: Bag, Evasion, Item, OHKO, Sleep, Species [For more info Click Here [https://www.smogon.com/ss/articles/clauses]].
* Battle Rules should always be used to raise the level of Challengers Pokemon to lvl 100.
* Battles may not be over 80 turns long. If a battle reaches turn 81, it is a win for the leader.
Challenger Exclusive Rules:
* You must always throw out your Pokémon before the leader and start with the same Pokémon.
* You may not borrow Pokémon from other players in order to challenge gyms, they must be your own Pokémon, that you have trained with your ideas. If you’ve purchased a Pokémon in a trade you may still challenge a gym as long as it follows the previous rules. Gym Leaders may still disqualify you if they feel you’re using a Pokémon/team that’s not yours. For example if you’re using the same team & strategy that a Gym Leader lost to the previous day, they may see fit to disqualify you. You will be punished accordingly.
* You may not disclose any Gym Leader teams or counters/strategies in order to beat specific Gym Leaders/Gyms (Jail).
Leader Exclusive Rules:
* You may only use Pokemon that align with your gym type.
* In Gyms that require 4 Pokemon, Pokemon must be divided into 2 from each type. If a Pokemon has both types of that gyms, it is your choice which type to count it in to
* Your Pokemon should be the exact level of the gym cap.